Portfolio / 2026

Independent systems,
interfaces, and live
experiences.

A catalog of ventures, products, and experiments built across software, commerce, and performance.

Explore the catalog
Selected ventures04 active systems

Work built to move.

Each project is both a business and a laboratory—designed, operated, and refined in the real world.

01

n3uronik

Autonomous web systems

An AI-operated studio pipeline that researches prospects, builds bespoke demos, runs outreach, and tracks every opportunity from signal to sale.

AI automationWebGLSales systems
02

SoundMoney

Sound money interface

A performer-first payment experience that turns a moment of audience attention into a direct, modern connection.

ProductPaymentsIdentity
03

Karma Doll

Live experience platform

A cinematic EPK and booking engine built to move a six-piece New Orleans band from high-volume nightlife into premium private events.

MusicMulticam videoGrowth
04

Fleur Collective

Resale operating system

A lean multi-market resale operation with disciplined inventory, batch-level accounting, and channel-aware merchandising.

CommerceOperationsData
n3uronik systemSignal → proof → conversation → close

Operating architecture

Four agents. One commercial loop.

n3uronik compresses the distance between finding a good local business and showing its owner what better could look like.

01

Prospect research

Local-market discovery enriched with fit signals, decision context, and a clear reason to engage.

02

Demo generation

Fast, business-specific websites built as proof—not promises—before the first sales conversation.

03

Human outreach

Focused messaging, persistent follow-up, and enough context to keep automation from sounding automated.

04

Pipeline memory

Every touch, response, next step, and handoff retained as an operating system for compounding sales.

Research logOpen-ended by design
Current fieldwork

Where code meets consequence.

Generative graphics, sovereign payment rails, performance systems, and small-business automation—all tested beyond the mockup.

EXP.01

Generative space

Interactive fields and scroll-driven WebGL for the browser.

EXP.02

Sound money

Direct digital value exchange for performers and audiences.

EXP.03

Live systems

Stagecraft, media, and booking infrastructure as one product.